Details
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Improvement
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Status: Resolved
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Major
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Resolution: Fixed
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0.14.1
Description
Currently, plasma evicts objects according a global LRU queue. In Ray, this often causes memory-intensive workloads to fail unpredictably, since a client that creates objects at a high rate can evict objects created by clients at lower rates. This is despite the fact that the true working set of both clients may be quite small.
cc pcmoritz
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